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Sword Of The Sea review: I had too much to dream last night

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Matt Nava will need to have wild desires. At thatgamecompany, he was artwork director on 2012’s universally acclaimed Journey, a minimal however deep, close to existential exploration of humanity, performed out through the widescreen vistas of the worlds inside our heads and past our minds.

Since he based Large Squid Video games, the studio launched one other pair of titles – Abzû and The Pathless – that sought to additional depict the immensity of nature because the de facto that means of life, drawing these settings in a technicolor fashion and fascinating storytelling format that they consider – with some justification – is unreachable through every other medium.

Overview information

Platform reviewed: PS5
Out there on: PS5 and PC
Launch date: August 19, 2025

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Sword Of The Sea review: I had too much to dream last night

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