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How I Saved Money on PC Games Before Steam Existed

On prime of being handy and community-driven, Steam is probably greatest recognized for its unimaginable gross sales occasions. Now think about a world the place hyper-competitive on-line digital marketplaces don’t exist.

Steam makes it straightforward to broaden your backlog and construct up an enormous library of video games, however gaming on a budget wasn’t all the time this straightforward. Right here’s how we saved a reimbursement within the day.

PC Gaming Earlier than Steam

Valve’s Steam shopper was formally launched on September 12, 2003. I might have been about 16 on the time, and I’ve the “21 Years of Service” badge on my Steam profile as a relentless reminder. Within the early days, issues weren’t so rosy. The shopper was gradual, buggy, and had a really small number of video games.

Steam "21 Years of Service" badge.

Steam ushered in a brand new manner of doing issues: a digital distribution community for video games at a time when many people had been nonetheless caught on gradual dial-up connections, and a mates listing that was good in concept however hardly labored. There was a server browser baked into the shopper, which sounds nice on paper, however third-party server browsers already existed and had been much better. The pushback towards Steam was important.

Half-Life 2 was the primary purpose lots of people jumped on the Steam bandwagon, and that’s why I turned up too. Whereas many people unknowingly volunteered for an experiment in all-digital PC gaming, we additionally had again catalogs of optical media and large field releases. Whilst you could be beneath the impression that video games had been loads cheaper again then, that wasn’t essentially the case.

In 2002, the common PC sport price round $50 (about $89 in 2025), with Blizzard breaking new ground and releasing Warcraft III for $60 (that’s $106 in immediately’s cash). I grew up within the UK and bear in mind SimCity 3000 costing a whopping £40 (that’s £73 immediately) when it was launched in 1999.

Gaming was costly, even by immediately’s requirements. That’s why discovering methods to economize was important, particularly in the event you had been nonetheless at school with just about no actual buying energy. You’d need to rigorously use birthday and different gifting events correctly, or get your kicks without spending a dime.

Plenty of Free Multiplayer Mods

Recreation modifications, or “mods” for brief, are nonetheless one of many biggest elements of PC gaming (and so they’ve even made their manner over to consoles too). Mods vary from small tweaks that have an effect on minor sport behaviors or swap out character fashions proper via to complete conversions and standalone releases.

The perfect factor about mods is that they’re (often) free, and this gave life to a few of the hottest video games of all time again within the day. Counter-Strike began life as a free multiplayer complete conversion for the unique Half-Life, gaining traction across the flip of the millennium earlier than seeing a 1.0 launch, a boxed retail launch as Counter-Strike: Situation Zero, and a last launch with model 1.6 that fittingly dropped alongside the Steam shopper.

A screenshot from Counter-Strike.

Counter-Strike and Day of Defeat had been my very own private favorites, and I even moved on to the Supply variants in the course of the early days of Steam. Workforce Fortress Basic is one other capture-the-flag fashion sport of the period that also enjoys a devoted following. However there have been so many different fledgling mods that had been created, maintained, and launched all without spending a dime.

These included weirdo mods like Science and Trade which was a easy sport of defending property (scientists) in a two-team deathmatch, Pure Choice which pitted marines towards aliens in a few of the greatest multiplayer maps ever, and Motion Half-Life which aimed to simulate fights that may happen in an motion film.

Even after Steam hit the scene, mods like Supply Forts (a fort-building masterpiece), Insurgency (a milsim shooter that’s now a standalone franchise), and Garry’s Mod (a cultural phenomenon meme-machine) occupied a number of my time. And so they didn’t price a factor. Mods had been among the finest methods to extract extra worth out of the video games you already owned.

Whereas free mods nonetheless exist, gaming is much extra mainstream than it as soon as was. The rise of indie games makes it extra viable than ever to create video games from scratch and receives a commission for it, a method that may be profitable but onerous to emulate. Modding on a grand scale is actually nonetheless a factor, with tasks like Fallout: London and Skyblivion proving what remains to be potential, however very like the web as a complete the modding scene doesn’t really feel just like the Wild West anymore.

Mail Order

Whereas the web went mainstream in 1995 and quickly gained floor all through the late 90s and early 2000s, not everybody jumped on the web buying bandwagon. For a lot of, mail order was nonetheless the way in which to go proper via to the mid-2000s (as was ordering with a bank card, over the telephone).

Tucked into the again of gaming magazines could be retailers that undercut the costs you’d discover in brick-and-mortar shops. Delivery was usually a single low worth, so you may load up on a couple of video games and nonetheless avoid wasting cash in comparison with shopping for in-person from a sequence retailer. Mail-order-only, and finally online-only, retailers had been one of the best supply of cheaper new releases for that reason.

Big box PC classic games.
Tim Brookes / How-To Geek

I bear in mind shopping for video games utilizing this methodology way back to the early 90s after I’d order big-box Amiga video games by slicing out the order type in a replica of Amiga Energy or The One, get my dad to write down a cheque, and wait patiently for 7-14 enterprise days for video games to point out up. That is how I received my fingers on PC video games like Carmageddon and Worms Armageddon.

Recreation Retailers (Particularly Independents)

Video video games really hit the mainstream within the 90s, with the success of consoles just like the Recreation Boy and finally Sony’s PlayStation. Consequently, many extra retailers received on board. These had been usually the types of locations you’d go to purchase music or digital items, however sometimes devoted shops would seem.

Independents had been nearly all the time the higher alternative as they stocked an enormous variety of video games for a big number of platforms. The subsequent city over from the place I lived had one such retailer, and I’ve fond recollections of strolling previous the Sega Genesis and Recreation Boy sections into the PC gaming basement, a dusty room that was stuffed with outsized packing containers and bins of what we’d now refer to as shovelware.

Model new launched and flippantly used copies dotted the cabinets. I bear in mind strolling away with video games that I’d finally play to loss of life like Colin McRae’s Rally and Want for Pace II. I as soon as returned to the shop with a replica of Driver that I’d begged my dad and mom for as a result of it wouldn’t boot on my PC, solely to swap it out for Unreal Match which labored a deal with due to Epic’s inclusion of a software program renderer.

These actually do really feel like the nice previous days, however a lot of it comes right down to nostalgia. There’s no manner a 45-minute drive and 2000’s sport costs can compete with the immediacy, sport choice, and bargains you’ll discover on Steam within the fashionable period.

Shareware

Shareware was devised as a solution to software piracy within the 80s, however the phenomenon actually established itself amongst avid gamers a decade later with the discharge of video games like id Software program’s DOOM. Quite than discouraging folks from copying their wares, id embraced the observe by distributing shareware variations of its video games that included solely the primary episode of 4. To maintain enjoying, you’d have to purchase the registered full model.

DOOM 1993 where the player faces off against demons and possessed marines with a chainsaw.
id Software program

I distinctly bear in mind discovering a treasure trove of shareware on a Duke Nukem 3D CD that helped me uncover and play restricted variations of Rise of the Triad, the unique 2D Duke Nukem video games, Whacky Wheels, and different Apogee classics. Although I couldn’t purchase these video games on the time as a result of I used to be only a child, they nonetheless stored me entertained and so they’re nonetheless enjoyable to revisit.

On the time, passing round floppy disks and CDs with shareware variations of video games on them was pretty regular. The identical was true of trial variations of software program like PaintShop Professional, Adobe Photoshop, and Macromedia Flash.

Shopping for and Buying and selling With Pals

Bodily media advocates would be the first to inform you that having the ability to do precisely what you need with a sport that you just personal is extra necessary than ever. Whereas PC gaming has develop into solely digital, the openness of the platform generally means this isn’t an issue. However one factor that Steam doesn’t help is sport buying and selling.

As Sony’s well-known Official PlayStation Used Game Instructional Video demonstrated, sharing bodily video games was as straightforward as passing a replica from one particular person to the opposite. Whilst you can share your library of Steam games with others, you possibly can’t straight up promote a sport you don’t like or are bored of to fund one other buy.

Associated


How to Enable Steam Family Sharing (and What It Does)

Share your entire Steam library, or prohibit entry to sure video games.

I borrowed PC video games like Darkish Forces II: Jedi Knight, Medal of Honor: Allied Assault and MDK and lent out my very own copies of video games, however resale was additionally all the time an choice. By far my greatest rating was a mint copy of Mafia for £10 shortly after launch from a pal who determined the sport wasn’t for him. That was some huge cash for 15-year-old me, nevertheless it was a 75% low cost on the total worth.

Demo Disks

Saving cash and shopping for video games for reasonable aren’t essentially the identical factor. One factor I used to be fortunate to take pleasure in whereas rising up was a subscription to my favourite gaming journal (UK-based publication PC Zone). An upshot of this was the inclusion of a demo disk each month, which was a window into the world of latest releases at a time when downloading these demos wasn’t possible.

Whereas game demos have made a bit of a comeback, they’ll most likely by no means return to the dizzy heights of the late 90s and early 2000s. Not solely did this provide you with one thing new to play each month, it was an effective way to inform if a sport would run in your {hardware} and whether or not it was any good.

That is how I knew that Unreal Match was playable, even when it was through software program rendering. These disks helped me uncover bizarre video games I would in any other case have missed, like Monolith’s Shogun: Cell Armor Division. Generally you’d even get standalone experiences, just like the well-known Half-Life: Uplink demo that’s a complete self-contained episode.


Whereas it’s good to look again on a time that’s unimaginable to return to, it’s additionally necessary to keep watch over how good we’ve received it. Even at a time when new video games are approaching the $80 mark, there are lots of ways you can save money on games.

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How I Saved Money on PC Games Before Steam Existed

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