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Microsoft Releases Generative AI Version of ’90s Classic Quake II

Microsoft has rolled out a free-to-play, AI-generated version of the ’90s first-person shooter traditional Quake II.

Quite than utilizing preset places and enemies which might be the identical each time you play, like in a conventional online game, the brand new sport’s content material is generated on the fly by a Microsoft AI model, primarily based on the content material and elegance of the unique Quake II.

The brand new in-browser sport is powered by Muse AI, a generative AI mannequin designed by Microsoft to help online game builders. Muse, developed in partnership with UK-based sport studio Ninja Principle, was skilled on knowledge collected from humans enjoying the 2020 Xbox sport Bleeding Edge, together with “greater than 1 billion pictures and controller actions.”

Given time, Muse can slowly replicate the visuals and gameplay of an current online game, in line with Microsoft’s analysis (offered it really works as deliberate).

However should you’re desirous about giving the in-browser sport a whirl, perhaps mood your expectations. The decision is capped, and the controls appear sluggish and laggy by trendy requirements. Microsoft additionally seems to have restricted how lengthy you possibly can play.

Microsoft has been vocal concerning the potential of the brand new Muse mannequin to assist protect traditional video games, which run the chance of turning into misplaced media or just languishing in obscurity. In a video saying the mannequin in February, Microsoft Gaming CEO Phil Spencer mentioned how the brand new fashions open up “a ton of alternative” due to their capacity to “study utterly how a sport performs with out the need of the unique engine operating on the unique {hardware}.”

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Regardless of the potential for generative AI to help builders, it’s unknown how the sport trade will react to some of these improvements in the long run. We’ve seen creatives in different fields, from music to visual art to fiction, converse out concerning the potential of AI to deprive them of deserved income. In the meantime, the online game trade was hit by some serious layoffs over the previous 12 months, together with at Microsoft’s personal gaming division.

Regardless, Microsoft actually is not the one tech large making investments in generative AI for gaming. Final 12 months, Google showcased an AI-generated simulation of iconic 90’s shooter Doom, which, like Microsoft’s current effort, did not depend on code from the unique sport. In the meantime, start-up Digital Protocols demonstrated a text-to-video-powered version of 1985’s Super Mario again in September 2024.

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About Will McCurdy

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Will McCurdy

I’m a reporter overlaying weekend information. Earlier than becoming a member of PCMag in 2024, I picked up bylines in BBC Information, The Guardian, The Instances of London, The Each day Beast, Vice, Slate, Quick Firm, The Night Customary, The i, TechRadar, and Decrypt Media.

I’ve been a PC gamer because you needed to set up video games from a number of CD-ROMs by hand. As a reporter, I’m passionate concerning the intersection of tech and human lives. I’ve lined all the pieces from crypto scandals to the artwork world, in addition to conspiracy theories, UK politics, and Russia and overseas affairs.


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Microsoft Releases Generative AI Version of ’90s Classic Quake II

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