Extra than simply rolling for initiative
Obsidian added a turn-based mode to Pillars of Eternity II: Deadfire in patch 4.1, roughly eight months after the sport’s preliminary launch. Designer Josh Sawyer, who labored on Baldur’s Gate II and directed each PoE video games, mentioned in a 2023 interview with Touch Arcade that the real-time methods within the PoE video games have been largely a concession to the old-school CRPG followers that crowdfunded each video games.
Flip-based was Sawyer’s acknowledged desire, and he thinks Baldur’s Gate 3 largely put an finish to the controversy in fashionable occasions:
I simply assume it’s simpler to design extra intricate combats. I like video games with a whole lot of stats, clearly. (He laughs). However the issue with actual time with pause is that it’s truthfully very tough for individuals to really parse all of that info, and one of many issues I’ve heard loads from individuals who’ve performed Deadfire in flip based mostly, is that there have been issues concerning the sport just like the affliction and inspiration system that they didn’t actually perceive very clearly till they performed it in flip based mostly.
However each Pillars video games have been designed with real-time fight in thoughts, such that, even together with his appreciation for the turn-based addition to PoE 2, Sawyer is aware of “the sport wasn’t designed for it,” he instructed Contact Arcade. That is nearly definitely going to be the case, too, for the unique PoE, however there could possibly be classes realized from PoE 2‘s transformation to use. Different video games from that period may also lure of us like me again, although maybe they, too, have a density of encounters and maps that simply cannot minimize it for turn-based.
Past this notably huge “patch” coming to the unique PoE, the tenth anniversary patch ought to make it simpler for Mac and Linux (by way of Proton) customers to remain updated on bug fixes, and for gamers on GOG and Epic to get Kickstarter rewards and achievements. Numerous audio and visible results have been fastened up, together with a complete heap of mechanical and fight fixes.