
RevenueCat additionally discovered that in most app classes, the income hole between the highest 5 p.c of apps by income and the opposite 95 p.c is widening. In 2024, RevenueCat concluded that the highest 5 p.c of apps in most classes made 200 occasions extra income than the remainder. On this yr’s, that stat jumped to 500 occasions.
After a yr, the highest 5 p.c of apps in most classes, together with gaming, picture and video, well being and health, and social and life-style, make greater than $5,000/month. The twenty fifth percentile makes $5 to $20 per thirty days, relying on the class, save for picture and video apps, whereas the underside quartile makes $32 per thirty days.

And in one other illustration of how lopsided app monetization will be, the report discovered that 76.1 p.c of devs in North America make over 80 p.c of their income from iOS apps.
Builders attempt to make ends meet
A scarcity of monetization alternatives in cell software program has led some builders to persuade customers to subscribe for premium options—or generally to proceed utilizing the app in any respect. This may be irritating to customers who might have no real interest in further options or don’t see the worth in paying for one thing they’ve beforehand used at no cost.
In line with RevenueCat, the window of time when individuals are more likely to check out a cell app subscription is small. The report says that “82 p.c of trial begins happen the identical day a consumer installs an app, which is even larger than final yr.”
The graphs under present how widespread it’s for trial customers to cancel their subscription inside a month—or perhaps a week—of signing up.
“Worth will increase are usually not a reported purpose for cancelations, suggesting that pricing adjustments both hardly ever happen or don’t considerably influence subscriber retention,” the report says.
As you may count on, app builders additionally face monstrous obstacles round subscription renewals. RevenueCat reported that with“month-to-month plans, barely 10 p.c of payers attain the second yr,” and with weekly plans, “lower than 5 p.c make it to month 6.”
Because of this, builders are anticipated to proceed pushing for extra methods to make ends meet. Over the subsequent yr, the monetization hurdles dealing with cell apps probably imply “extra paywalls, upsells, and perhaps even some worth hikes” throughout all app classes, Rik Haandrikman, VP of development at RevenueCat, instructed Ars Technica through electronic mail.
He expects AI-powered apps to “see many add-on usage-based pricing (credit or pay-per-feature fashions) as a substitute of relying solely on subscriptions.”
“Usually, app customers may count on to see extra ‘methods to purchase’ apps as [devs] experiment with a number of subscription sorts [plus] one-time purchases for sure content material or options,” Haandrikman mentioned.